@article {200,
	title = {An accurate real-time multi-camera matching on the GPU for 3d reconstruction},
	journal = {Journal of WSCG},
	volume = {19},
	year = {2011},
	pages = {9-16},
	author = {Klaus Denker and Georg Umlauf}
}
@article {186,
	title = {Adaptive and feature-preserving subdivision for high-quality tetrahedral meshes},
	journal = {Computer Graphics Forum},
	volume = {29},
	year = {2010},
	pages = {117-127},
	author = {Daniel Burkhart and Bernd Hamann and Georg Umlauf}
}
@conference {194,
	title = {Adaptive tetrahedral subdivision for finite element analysis},
	booktitle = {Computer Graphics International, Singapore 2010},
	year = {2010},
	author = {Daniel Burkhart and Bernd Hamann and Georg Umlauf},
	editor = {N.N.}
}
@article {182,
	title = {The adaptive Delaunay tesselation: A neighborhood covering meshing technique},
	journal = {Computational Mechanics},
	volume = {42},
	year = {2008},
	pages = {655-669},
	author = {Alexandru Constantiniu and Paul Steinmann and Tom Bobach and Gerald Farin and Georg Umlauf}
}
@article {196,
	title = {Analyzing a generalized Loop subdivision scheme},
	journal = {Computing},
	volume = {79},
	year = {2007},
	pages = {353-363},
	author = {Ingo Ginkel and Georg Umlauf}
}
@conference {217,
	title = {Analysis and tuning of subdivision schemes},
	booktitle = {Proceedings of Spring Conference on Computer Graphics SCCG 2005},
	year = {2005},
	publisher = {ACM Press},
	organization = {ACM Press},
	author = {Georg Umlauf},
	editor = {B.~J{\"u}ttler}
}
@article {214,
	title = {Analyzing the characteristic map of triangular subdivision schemes},
	journal = {Constructive Approximation},
	volume = {16},
	year = {2000},
	pages = {145-155},
	author = {Georg Umlauf}
}
